I promised to share detailed math on @BeamableNetwork's Alpha Node Sale. It has arrived. [Sale analysis] ↓
I wrote about @BeamableNetwork a while ago... Web2 bones, real usage and a clear path to decentralization. Now they’ve launched their Alpha Node sale, and the reward structure deserves a closer look.
Stacy Muur
Stacy Muur6.6.2025
The cost of building backend tech for games? ~$22M per studio. @BeamableNetwork is absorbing that cost and breaking it into rentable components. [Product report] ↓
Beamable’s second rollout phase, NEON marks the shift from internal infra to public coordination. The current Alpha sale applies to the first cohort of Checker Nodes. Alpha Checker Nodes are designed to verify real game traffic as it happens. If nothing’s happening, they don’t earn. If activity’s high, they do.
Beamable splits backend responsibilities across specialized node types: • Router nodes direct traffic • Container nodes run the compute • Alpha Checker nodes verify the work. Each role handles a specific function. Each role handles a discrete part of game logic and earns rewards based on usage.
And those rewards come in $BMB, with TGE launching in October 2025. 36% of the supply is allocated to this operating layer. If the protocol depends on actual work getting done, the biggest share goes to those doing it.
Each Alpha Checker Node receives 3,333 $BMB at token launch. That number is fixed; it won’t change based on when you buy or how many nodes are sold. What does change is the token’s price: • At $0.10 → $333 • At $0.30 → $999 • At $1.00 → $3,333 A single event, TGE could cover the $350 cost upfront, depending on how $BMB prices at launch.
Next? Monthly rewards ↓ • At $0.30/token: Each month nets ~$45 After 12 months: ~$675 in total rewards Total 1-year ROI: ~530% • At $1.00/token: Each month nets ~$150 Total 1-year ROI: ~1766%
And over 2 years? If $BMB stays at: → $0.50/token → ~935% ROI → $1.00/token → ~1,818% ROI These are modeled outcomes based on fixed rewards and token price assumptions and not guaranteed results.
Projects like Aethir and CARV launched node sales before their networks had meaningful traffic. @BeamableNetwork started as a Web2 backend serving live games from day one. Only now, in the NEON phase, are nodes being introduced to decentralize what’s already working.
I look at a lot of node models. Most rely on speculation, lockups, or emissions to get going. This one seemed unusual because it’s rewarding activity that’s already happening. The test here is whether a real backend can survive out in the open, run by the people who use it.
If you’re curious or running your own numbers, the Alpha Checker Node sale is live. Here’s where to join: Sale code: !S_Murr Only 3,000 total. 1,289 were left at the time of writing.
The Alpha sale ends with 3,000 nodes and future node supply isn’t preset. Post-TGE, any new Checker Nodes require governance approval. That makes this Alpha batch the only cohort with automatic inclusion, everything after is gated.
I wrote about @BeamableNetwork months ago because the system looked lived-in and not freshly imagined. The Alpha Node sale shows how that structure is now being opened up. From proprietary backend → public validator layer. From in-house ops → usage-tied incentives. Beamable is exporting a working system, and that’s the story I’m tracking.
8,08K